Monday, 10 December, 2018

Street Fighter V: Arcade Edition review - Capcom's redemption

Street Fighter V Arcade Edition Monster Hunter World and Other Games Releasing in January 2018 Street Fighter V: Arcade Edition review - Capcom's redemption
Sherri Watson | 19 January, 2018, 08:38

SFV: Arcade Edition includes a wide variety of new modes and balance updates listed below, which will also be available for owners of the original Street Fighter V via a free update today.

Updated UI - Arcade Edition brings with it a visual overhaul in the user interface as well as pre and post fight screens. The fighters that you will encounter in the mode are not just pre-determined, but are select by the player themselves. With the new edition having launched just this Tuesday, Jan. 16, most of these are in the form of early impressions on the changes Capcom made to the latest "Street Fighter". These fights made me wistful, especially when I was taking on M. Bison on a crisp, HD version of his Street Fighter 2 stage.

V-Trigger II - Street Fighter V players will notice that following the update there are now two V-Trigger options in the game for each character. It includes the aforementioned items and modes. For purchasers of the disc version of Street Fighter V: Arcade Edition, this content will be redeemable via a download code token.

What is Street Fighter V: Arcade Edition? Capcom's solution was to fully embrace eSports and the game's competitive element, which is obvious not only in terms of the emphasis on online play and your online reputation, but also the more complex gameplay elements that Street Fighter IV largely eschewed. It includes Arcade Mode tailored around every Street Fighter release, from Street Fighter 1 to Street Fighter Alpha, so you can experience the story of these games to some extent with the Arcade Mode. But brand new to Street Fighter V is the V-Gauge, which builds up as you take and receive damage and can be used to activate three new techniques: V-Skills, V-Reversals, and V-Triggers. Since the general gameplay of Street Fighter V was never bad in the first place, the lack of content was the only thing holding it back. I love that Sakura blends the old and new, and hope she's exemplary of how the rest of the season's characters - a mix of favorites like Blanka, Sagat and Cody, and fresh faces like the mysterious G and Falke - flesh out the roster, taking what makes Street Fighter great and evolving it. As a Ryu player who has not enjoyed him as much in Street Fighter 5, his new Donkey Kick feels like a solid addition, with both reach and power. Extra Battle, on the other hand, makes use of the in-game currency earned by playing the game to give you a chance to win special costumes such as Captain Commando and Viewtiful Joe.

Pros: Perfectly refined combat system, that's both more complex and more accessible than ever before.