Some other changes promised by Barrett include the return of six-vs-six multiplayer as a separate mode in The Crucible, the implementation of Destiny: Rise of Iron's strike scoring system into Nightfall, reworked armor and weapon mods, and the return of Raid-specific rewards that will make them "more unique and interesting".
Over the past few months, Bungie has made many changes to the game but the Eververse microtransactions and earning certain cosmetic items are confounding to say the least.
The second is that they'll be creating a gameplay path to earn Bright Engrams and their rewards, which includes Event Engrams. In addition to expressing outrage over Bungiealtering experience gains for players without notice, the more dedicated players found that the Eververse-the in-game microtransaction store-featured many items that were otherwise hard to find on your own. Of them, the most notable are the huge Spring and Fall updates. Bungie is aiming for a February release, but the scope of the rework could push parts or all of it out to early spring.
Bungie also announced that all seasonal and limited-time events - such as Iron Banner and Faction Rally - will be available to all players regardless of the expansions they've purchased. More meaningful raid rewards, and a direct purchase option for them (which would be a first for the series) makes us immediately more interested in returning to Destiny 2's endgame. Interestingly, the PC version of Destiny 2 will also get text chat in the Tower hub at this time. But the Destiny 2 team also provided a lengthy explanation of its current developmental goals. Season three will bring with it changes to a crucible, including ranks, private matches and return of 6v6 matches - which was the standard in the original game.
You will finally be able to see the other members of your fireteam on the destination map.
If you've been paying attention to what's been going on in the world of video games in the past month or so, you've no doubt heard that Bungie and Destiny 2 have been causing some fan outrage. Some are still mad about a lack of content in Destiny 2. Players will gain rank faster by winning matches, but there is no penalty for losing. Seasonal rewards from these activities will also be available to everyone.
Playlist Repetition Reduction: This feature solves the problem of experiencing the same playlist entry multiple times in consecutive or frequent succession for both Crucible and Strikes.
When multi-emote launches, you will be able to choose which emote you have equipped to each of your four emote slots.
New modifiers will be introduced to add more gameplay variety to the experience.