Thursday, 14 December, 2017

Facebook to sell portable headset for virtual reality

Facebook to sell portable headset for virtual reality Facebook to sell portable headset for virtual reality
Theresa Hayes | 12 October, 2017, 13:20

The display is a fast-switch LCD screen with a resolution of 2560x1440 pixels, and it comes with integrated headphones. Aside that the device will be powered by Qualcomm's mobile processor, the new #Pacific VR headset will be lighter compared to Samsung's #Gear Vr. The company also slashed the retail price of Oculus Rift. But why? Altspace VR, a firm that raised $10 million and once ran one of the more popular social VR experiences, originally shut down in August citing the "general slowness of VR market growth". Sitting between the Gear VR and Oculus Rift, the Go is the company's first standalone headset that does not need a smartphone to function. Let's see what the Oculus Go offers in detail. The auto company is using Oculus for Business to build VR showrooms to allow customers to walk around the place and configure the vehicle themselves before they make the purchasing decision. There is still a 3.5mm audio jack if users wants to plug in their own set of earphones.

The Oculus Go will straddle the market between the Rift and the Samsung Gear, a $129 headset that runs on some of Samsung's higher-priced phones. Also, Unlike Rift, the Oculus Go won't have full space tracking features due to its untethered nature.

Apart from its new VR headset, Oculus also showcased a new development into its Project Santa Cruz VR headset that was first showed off a year ago.

For the people who aren't in a headset, Facebook chose to drop in 3D Posts, a native media type in News Feed that gives everyone the ability to share content created inside VR.

Oculus will permanently lower the price of its Rift bundle to $399.

While hardware innovation is a big part of Virtual Reality development at this point, software is important, too. The company was calling the prototype of this product "Santa Cruz" headset.

Oculus has revamped the interface for Rift.

Well, it doesn't. Collaboration tools are most often found online or on business networks, there are few examples - if any - of VR being used on mass scales for learning, and the only real "discovery" in play is discovering how cool some VR apps are. If you are using a headset somewhere you feel safe, such as at home or in a vehicle, perhaps, VR can make you vulnerable.

VR arguably remains a niche area of the technology world, despite the growing number of VR headsets available and the likes of Google's Cardboard goggles offering a very affordable if basic gateway into VR. Games themselves are also likely to enjoy discounts, so check out Steam and Green Man Gaming.